Galaxy Serpent
LIGHT 2

Galaxy Serpent

  • ATK:
  • 1000

  • DEF:
  • 0

  • View:
  • 3498




Your hopes and dreams will be refreshed if you catch a glimpse of this rare creature in the evening twilight, soaring in the Sea of Stars.




 
 
AI Power Analysis
Material body / NormalConfidence: MediumEvaluated Oct 9, 2026
58± 8/ 100
Power Score
Intrinsic 59
Deck 57

Galaxy Serpent — Power Evaluation

Final Score: 58 ± 8 · Confidence: Medium

  • Intrinsic: 59 · Deck: 57 · Meta: provisional
  • Primary role: Material body / Normal

Why it scores here

Galaxy Serpent is a vanilla Level 2 LIGHT Dragon Normal Tuner with no effect text, so its score comes almost entirely from being a clean, always-live synchro material body. Its 1000 ATK earns nothing, and the zero effect axes are structural, not a judgement of quality. Running in all 400 sampled decks (one copy each) confirms it is a generic tuner staple across 40 archetypes; that frequency is treated as accessibility and portability, not as power, and it is the main reason the score is capped near the middle.

Axis scores

Axis Score Evidence
Accessibility 40 Normal monster with no searcher or route in the evidence, reached only by a single deck slot in 400/400 decks (verified deck count, inferred route).
Combo & Conversion 10 No combo boards recorded and no effect text, so it builds nothing on its own (observed: 0 appearances; inferred from text).
Resource Economy 30 No effect and no recursion, so it is a card spent for a body with no advantage return (inferred from text).
Effect & Interaction 0 No effect, no negation, no removal, and no hand trap reach (verified from text).
Material Utility 80 Level 2 LIGHT Dragon Tuner with no effect to negate, so it is a clean generic synchro material in every state (verified from text; inferred conversion).
Resilience & Flexibility 55 Cannot be negated because it has no effect, but it has no redundancy within a deck and no multi-zone or multi-turn function (verified from text; inferred).
Deck-Building Efficiency 70 Single-copy generic slot with no garnet, lock, or restriction, and it is easy to run across many archetypes (observed: 1-copy in 400/400 decks).

Calculation

Weight profile: Primary role Material body / Normal only; no secondary role blend. Intrinsic ≈ 59, Deck ≈ 57, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Clean Level 2 LIGHT Dragon Normal Tuner, a generic synchro material
  • Single-copy slot run in all 400 sampled decks across 40 archetypes
  • No effect text to negate, so the body always converts as material

Weaknesses

  • Zero interaction and zero card advantage
  • No recorded combo evidence, so no observed conversion into a board
  • 1000 ATK adds nothing; the card is only a body

Counters / choke points

  • Hand disruption or discard that removes it before the tuner is needed (inferred)

Best use

Material body / Level 2 LIGHT Dragon tuner. Decks: Primite, Dark Magician, Shining Sarcophagus, Resonator, Horus. Suggested copies: 1.

Evidence & gaps

  • Verified: Normal Tuner Monster, Level 2, LIGHT Dragon, 1000 ATK / 0 DEF, no effect text; Runs 1 copy in 400 of 400 sampled decks; Top partner Maxx "C" appears in 95.2% of decks
  • Observed: 400/400 decks run one copy; 94.2% of decks are gameplay type 7; Spans 40 distinct archetypes
  • Inferred: Functions as a clean generic Level 2 tuner for synchro material; No searcher or recursion route exists in the evidence, so access is by draw or deck slot only
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only card has no effect text, so effect-based axes are zero by construction no average starter count when present, so deck resilience is inferred from archetype spread











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